Thursday, March 24, 2005

Working it out...

Well Easter is upon us and the kids are very much under foot. Unreal is now played with an audience, which I don't like. Call me a grumpy old sod if you like but I hate having someone perched on my shoulder telling me what I should have done. No I've never clamied I was the brightest spark but I've noticed a trend in the way the game scores. Seems you get more for staying alive than dieing. Hmm, and it took me this long...

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